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Those that are of the 1st kind are usually able to be "3dvision certified". Most HighFps HD sets are of the 2nd kind. Accepts DIRECTLY an input signal of 50Fps or more, and frame doubles/triples/quadruples to a "virtual" higher framerate. Accepts DIRECTLY an input signal of 100Fps or more.ī. "100Hz or higher" can mean a couple of things.Ī. You can look on your TV manufacturer's and on nVidia's websites to see which models work together.īTW, If you DO have one of those current passive 3dtv screens, T/B is a very good match - giving it the highest quality it is capable of, with near universal output opportunities. It just won't be as fully HD as the native FrameSequential or native HDMI 1.4a (FramePacking) formats. So if your 3dtv supports those 2 (and almost EVERY one does), then you'll still be able to see in 3D. Note that most, if not ALL, nVidia 3D vision cards support HDMI 1.4a, and one can ALWAYS send a Sbs or T/B presentation out through ANY video card & cabling system to ANY TV set. If it doesn't specifically say that it supports it, you'll have to use a different method to get the 3d to your TV. If your 3dtv model SAYS it supports 120Hz Frame-sequential input (or if it specifically SAYS it supports nVidia 3Dvision), then you're OK.
#WHERE IS THE NVIDIA 3D TV FOLDER FULL#
In the near future, enhanced active/passive models are supposed to be available that use a full-screen, actively-modifying Z-screen polarizer (just like those used in theatres) instead of micro-line polarizers, along with double framerate Frame Sequential output (120 Hz minimum), so that the use of the SAME RealD polarized glasses will give a Full HD per eye experience using passive glasses as is currently provided using active glasses. This allows the use of passive/polarized glasses, similar or identical to the RealD polarized glasses used in theatres. This means that Line1 would be circularly polarized in the clockwise direction, and line 2 would be counter-clockwise, line 3 clockwise, line 4 counter-clockwise, etc. Newer models use either HDMI 1.4a Input (and/or nVidia 3dvision input) and/or Sbs or T/B input converted, to 120Hz (or 240Hz) Frame Sequential output (using Active LS glasses synced to the TV's output).Īnd Passive models use the same kinds of inputs as the previous, outputting to either 60 or 120 or 240 Hz, but in 3d mode it uses alternate line polarization (a filter panel is placed in front of the screen, but behind the glass). Older Mitsubishi & Samsung (Sanyo?) models use Checkerboard input (or HDMI 1.4a input with a converter box), with occasional SbS or T/B input converted, to checkerboard output (using Active LS glasses synced to the TV's output). The nVidia card also has a glasses sync transmitter output which drives the glasses directly (instead of having the TV do that).ģDTVs may or may not support nVidia 3dvision. That means, instead of a 2D video output at 60Hz, you would have a Stereo3D output which is ALTERNATING whole frames (not fields) of each of the 2 stereo3D views, at 120 Hz. It can also parse & render/mix already pre-rendered stereo3d files (in a few layout formats).īoth of these end up going out the video pipeline as Frame Sequential images at DOUBLE the bandwidth of normal 2D images.
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It can use 3d games, where it's GPU will directly decode/render the 3D object files into 2 images (for stereo3D). Nvidia 3D vision uses the power of a higher-end nVidia GPU to accellerate and enable the storage & passage of 3d images to the video output pipeline.